|Joystick-To-Mouse: for Windows; Run Windows with a Joystick!; Version 2.70 Release 5; User's Guide|
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Version: Windows 3.1
The program simply does not conform to the Windows standards, and Joystick-To-Mouse cannot operate within the painting area. The program does not allow other programs to run while a mouse button is depressed for paint operations. If necessary, use a real paint program.
2.50 Note: While testing to alleviate this problem, it was discovered that once the painting operation was begun (i.e. Mouse button down (to draw)), Paintbrush did not return control to the Windows operating environment. The 3.1 version maintains control and does not allow other applications to operate until the painting operation is complete (Mouse button up)). This is considered bad-behavior within Windows (or any multi-tasking, or pseudo-multi-tasking environment), and Microsoft has updated and fixed this "bug" in their Windows 95 release.
In testing, the Up-button message apparently does not get received by button controls in the Access environment, although Windows control buttons (Minimize, Maximize, Close, etc.) do operate properly. This probably revolves around the timing & "object" events highly integrated within Access - why this should affect an external application, or the up-button message sent from Joystick-To-Mouse may be attributed to the GetAsyncKeyState API, or something else within the Access application.
|Joystick-To-Mouse Developer Utilities||Up||Joystick-To-Mouse Initialization File Description|